The Ravens of Thri Sahashri
Trapped in the prison of her own mind, Ren has only one chance at survival: Her psychic friend Feth must reach into her unconscious to help guide her home…
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One player assumes the role of a young woman trapped in a coma while the other is her psychic friend who must enter her dreams and rescue her memories from soul-devouring ravens. Communication between the players is limited to the play of the cards in this game of deduction.
The Osprey Games edition will include the same artwork as the original Japanese game, created by Hanbaagu, Rapan, and Romannu, but the redesigned version will be printed on oversized cards and packaged in an embossed slipcase.
Another new element for the English version is the addition of three sealed envelopes, which players are instructed only to open after completing certain conditions during the game, in a manner similar to “Legacy” style games.
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